Exhibition Details
An arcanist's work. Exhibited in the early 20th century for 26 years. Completed in the winter on December 22. Originally exhibited in Rouen, Seine-Maritime, France, the exhibit later toured all over Europe.
Sentinel (玛丽安娜) (real name: Marianne Ténébrun) is a Mineral Arcanist and is introduced through the event A Long Long Way alongside Charon in Version 3.0.
Sentinel resolved to end the war, even if it meant becoming a "Demon" who wanders the battlefield.[1]
Statistics
Upgrades
Sin Brought to Light
Inheritance Effects | |
|---|---|
| The team accumulates [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. when losing HP. When an ally has [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking., they gain Critical Rate +30%. When an ally triggers [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking., they gain DMG Bonus +(carrier's Max HP x0.25%), with excess Critical Rate converted into 80% Critical DMG. | |
| DMG Dealt +8% when the caster enters battle. | |
| When triggering Bullet effect, has a 50% chance to trigger this effect: If below 5 Moxie, gains Moxie +1; gains 1 stack of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). otherwise. | |
| Portrait Effects | |
|---|---|
| Lvl. 1 | [Sin Brought to Light]: [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.'s Critical Rate bonus is increased to 40%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.3%. The ratio of [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. points increased from [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). is increased to 100%. |
| Lvl. 2 | [Night Watch]: The number of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking. stacks granted to self and the adjacent ally in front is increased to 9/12/18. At the start of the round, the number of [Locked On]Locked On: Consumed to trigger certain effects. stacks granted by [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time. At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time. [Expiation] cast this way gains [Retribution] multiplier +10%. This channel status ends when using up [Dread Bullet] after attacking. is increased to 3. |
| Lvl. 3 | [Expiation]: The Reality DMG dealt is increased to 150/225/375%. [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK. multiplier granted by [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time. At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time. [Expiation] cast this way gains [Retribution] multiplier +10%. This channel status ends when using up [Dread Bullet] after attacking. is increased to 15%. |
| Lvl. 4 | [Infernal Mercy]: The Reality DMG dealt is increased to 450%. |
| Lvl. 5 | [Sin Brought to Light]: [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.'s Critical Rate bonus is increased to 60%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.4%; the "excess Critical Rate to Critical DMG" conversion rate is increased to 100%. |
| Upgrade Materials | |||||
|---|---|---|---|---|---|
| Insight I | Insight II | Insight III | |||
Abilities
Availability
- A Beating Heart Beneath the Stone Event Summon (3.0)
- Permanent Arcanist Summon Pool (From 3.3 onwards)
References
Navigation
| Other Mineral Arcanists |
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