reverse1999
Sentinel Icon
Exhibition Details
An arcanist's work. Exhibited in the early 20th century for 26 years. Completed in the winter on December 22. Originally exhibited in Rouen, Seine-Maritime, France, the exhibit later toured all over Europe.

Sentinel (玛丽安娜) (real name: Marianne Ténébrun) is a Mineral Arcanist and is introduced through the event A Long Long Way alongside Charon in Version 3.0.

Sentinel resolved to end the war, even if it meant becoming a "Demon" who wanders the battlefield.[1]

Statistics

Basic Statistics
Attribute
Default
Base Lvl.
Default
Max Lvl.
Insight I
Max Lvl.
Insight II
Max Lvl.
Insight III
Max Lvl.
102 Icon Attack 246 374 626 933 1097
101 Icon Health 1700 2581 4326 6450 7588
103 Icon Reality DEF 99 150 251 374 439
104 Icon Mental DEF 99 150 251 374 439
105 Icon Technique 327 327 370 413 456
Special Statistics
Attribute
Default
Insight I
Insight II
Insight III
201 Icon Crit. Rate 10.9% 12.3% 13.7% 15.2%
203 Icon Crit. DMG 16.3% 18.5% 20.6% 22.8%

Upgrades

Sin Brought to Light
Inheritance Effects
Insight Icon 1 The team accumulates [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. when losing HP.
When an ally has [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking., they gain Critical Rate +30%.
When an ally triggers [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking., they gain DMG Bonus +(carrier's Max HP x0.25%), with excess Critical Rate converted into 80% Critical DMG.
Insight Icon 2 DMG Dealt +8% when the caster enters battle.
Insight Icon 3 When triggering Bullet effect, has a 50% chance to trigger this effect: If below 5 Moxie, gains Moxie +1; gains 1 stack of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). otherwise.
Portrait Effects
Lvl. 1 [Sin Brought to Light]: [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.'s Critical Rate bonus is increased to 40%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.3%. The ratio of [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. points increased from [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). is increased to 100%.
Lvl. 2 [Night Watch]: The number of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking. stacks granted to self and the adjacent ally in front is increased to 9/12/18. At the start of the round, the number of [Locked On]Locked On: Consumed to trigger certain effects. stacks granted by [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time.
At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time.
[Expiation] cast this way gains [Retribution] multiplier +10%.
This channel status ends when using up [Dread Bullet] after attacking.
is increased to 3.
Lvl. 3 [Expiation]: The Reality DMG dealt is increased to 150/225/375%. [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK. multiplier granted by [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time.
At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time.
[Expiation] cast this way gains [Retribution] multiplier +10%.
This channel status ends when using up [Dread Bullet] after attacking.
is increased to 15%.
Lvl. 4 [Infernal Mercy]: The Reality DMG dealt is increased to 450%.
Lvl. 5 [Sin Brought to Light]: [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.'s Critical Rate bonus is increased to 60%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.4%; the "excess Critical Rate to Critical DMG" conversion rate is increased to 100%.
Upgrade Materials
Insight I Insight II Insight III
Sharpodonty
18000
Page of Plantal Vimen
3
Page of Beastly Thirst
3
Shattered Bones
6
Luminite Ore
5
Sharpodonty
40000
Scroll of Plantal Vimen
5
Scroll of Beastly Thirst
5
Spell of Fortune
6
Biting Box
6
Sharpodonty
200000
Tome of Plantal Vimen
8
Tome of Beastly Thirst
8
Goldbell Spirit Bottle
5
Mistilteinn
3
Default
Max Lvl.
Insight I
Max Lvl.
Insight II
Max Lvl.
Insight III
Max Lvl.
Dust
27700
Sharpodonty
15080
Dust
100500
Sharpodonty
53250
Dust
407500
Sharpodonty
137500
Dust
816400
Sharpodonty
403000
Portrait
Sentinel Artifice
5
"Before it shatters, the immortal stone born from sin still dreams of being a shelter for all."

Abilities

Sentinel Skill Card 1
Expiation
Arcane Skill
✦✧✧ "Ф All have sinned."
1-target attack. Deals 130% Reality DMG. This attack counts as a [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK.. After attacking, gains 2 stacks of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP).; gains an extra [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. +1 if actively used.
Attack Attribute
✦✦✧ "Ф All have sinned, and must pay their dues."
1-target attack. Deals 195% Reality DMG. This attack counts as a [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK.. After attacking, gains 3 stacks of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP).; gains an extra [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. +1 if actively used.
Attack Attribute
✦✦✦ "Ф All have sinned, and must pay their dues—I stand counted among them."
1-target attack. Deals 325% Reality DMG. This attack counts as a [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK.. After attacking, gains 5 stacks of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP).; gains an extra [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. +1 if actively used.
Attack Attribute
Sentinel Skill Card 2
Night Watch
Arcane Skill
✦✧✧ "Ф I shall stand as watcher."
Self channel. Enters the [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time.
At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time.
[Expiation] cast this way gains [Retribution] multiplier +10%.
This channel status ends when using up [Dread Bullet] after attacking.
status and gains 6 stacks of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.; additionally gains 2 stacks of [Locked On]Locked On: Consumed to trigger certain effects. if not already under [Hour of Repentance]. Consumes 1 point of [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. to grant 6 stacks of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking. to the adjacent ally in front.
Channel Attribute
✦✦✧ "Ф I shall stand as watcher, as sentinel."
Self channel. Enters the [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time.
At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time.
[Expiation] cast this way gains [Retribution] multiplier +10%.
This channel status ends when using up [Dread Bullet] after attacking.
status and gains 9 stacks of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.; additionally gains 2 stacks of [Locked On]Locked On: Consumed to trigger certain effects. if not already under [Hour of Repentance]. Consumes 1 point of [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. to grant 9 stacks of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking. to the adjacent ally in front.
Channel Attribute
✦✦✦ "Ф I shall stand as watcher, as sentinel, as a shield against the dark."
Self channel. Enters the [Hour of Repentance]Hour of Repentance: At the start of the round, gains 2 stacks of [Locked On]. After an enemy takes an action, consumes 1 stack of [Locked On] to cast rank 1 [Expiation] on them 1 time.
At the end of the enemy round, consumes all stacks of [Locked On]. For every stack consumed, casts rank 1 [Expiation] on a random enemy (boss prioritized) 1 time.
[Expiation] cast this way gains [Retribution] multiplier +10%.
This channel status ends when using up [Dread Bullet] after attacking.
status and gains 15 stacks of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking.; additionally gains 2 stacks of [Locked On]Locked On: Consumed to trigger certain effects. if not already under [Hour of Repentance]. Consumes 1 point of [Bloodtithe]Bloodtithe: Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency. to grant 15 stacks of [Dread Bullet]Dread Bullet: When attacking, deals 75% additional Reality/Mental DMG (based on user's DMG type). This DMG is based on 20% of the user's Max HP instead of ATK. -1 stack after attacking. to the adjacent ally in front.
Channel Attribute
Sentinel Ultimate Card
Infernal Mercy
Ultimate
"Ф All wickedness shall be judged—and none shall go unaccounted."
Mass attack. Deals 300% Reality DMG to all enemies. This attack counts as a [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK.; does not take up the allied Incantation Draw Limit.
For every stack of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). owned, [Retribution]Retribution: Deals DMG based on 20% of the user's Max HP instead of ATK. multiplier +2%.
Removes all stacks of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). from self; each stack of [Fresh Wound]Fresh Wound: At the start of the round, loses (own Max HP x1.5% x the number of stacks of this status) HP. Gains 50% increased points of Bloodtithe gained by this HP loss (stackable up to 20 times; the HP loss cannot exceed Current HP). removed restores (Missing HP x5%) HP.


Availability

References

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